Innovations Project: Gaming the System

Summit Year: 
Presented By: 
Cory Ann Boyd, EdD, RN, Jonah Warren, BA, MFA, Mary Ann Glendon, PhD, RN
Cory Ann Boyd, EdD, RN, Quinnipiac University
Cory Ann Boyd is an associate professor and director of the Accelerated & RN-BSN Programs at Quinnipiac University. She is program liaison and principle investigator for the Robert Wood Johnson Foundation/American Association of Colleges of Nursing New Careers in Nursing Scholarship Program at Quinnipiac University. Boyd completed a BSN at Saint Anselm’s College in Manchester, N.H., an MSN in nursing education at Adelphi University in Garden City, N.Y. and  MEd degree and EdD in Family and Community Education at Teachers College, Columbia University.  Boyd has 20 years’ experience in pediatric nursing and 16 years’ experience teaching nursing to baccalaureate students, 11 of which have been with accelerated nursing students. She has been nominated for the Excellence in Teaching Award four times in her seven years teaching at Quinnipiac University. Her areas of interest are the curriculum development and teaching strategies for the adult learner, mentoring as a teaching strategy and interdisciplinary teaching innovations.
Jonah Warren, BA, MFA, Quinnipiac University
Jonah Warren is a creative technologist and educator who specialize in the design and creation of playful interactive systems. He has developed a posture recognition system for a robotic sculpture, created award-winning educational video games and designed installations shown in galleries and festivals around the world (Art Basel Miami, NextFest, FILE). After graduating valedictorian from Parsons School of Design’s MFA program in Design and Technology, Warren co-founded Feedtank, a Brooklyn-based studio that has created apps, games and interactive systems for clients such as Adidas, NCAA, IAC, Samsung and the Harlem Children Zone. During this time, Warren also taught at Parsons, specializing in game development and creative coding classes. In 2013, Feedtank released an original iOS game, Pangolin, which won best mobile arcade of the year on the casual game site Jayisgames and has been downloaded over 650k times.
Mary Ann Glendon, PhD, RN, Southern Connecticut State University
Mary Ann Glendon is an associate professor and coordinator of the Accelerated and RN-to-BSN programs at Southern Connecticut State University. She has been working with NCIN for the past seven years. Mary Ann earned a PhD in Curriculum and Instruction and a sixth degree in Curriculum and Instruction from the University of Connecticut, and completed an MSN in Psychiatric Nursing at Boston University and BSN at Hunter College in New York City.  She has been involved in curriculum revision to foster innovative learning strategies, collaborated on the creation on interdisciplinary course offerings, faculty development activities and CEU offerings at the university for the past 30 years. Glendon’s clinical areas of expertise are Mental Health, Gerontology, Family Nursing and Interpersonal Violence. Her current research is focused on identifying issues related to caregiver stress and impact and developing interdisciplinary interventions. She has also received The Nightingale Award for Excellence in Nursing in recognition of professional excellence.
Session Overview:
Discuss and enable the learner to recognize the complexities, challenges and rewards of creating a serious Web-based game.
Session Objectives:
1.      Explore the process of creating a serious game where the qualities of playing the game, as opposed to the specific content, are developed by millennials for millennials.
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